Skip to main content

Managing Cloud Assets

Cloud assets live in your Bitbybit project and are available to every script in it, which makes them the right choice for anything you want to reuse or share. Upload a model, a texture or a data file once and reference it from as many scripts as you like, without asking a visitor to provide it. These pages cover uploading assets to a project, referencing them from a script, using images as textures on your geometry, and the practical differences between cloud storage and loading a file from the local machine.