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Getting started with Bitbybit

Your first steps with Bitbybit. Start with the basics every editor shares - projects and scripts in the cloud or in this browser, how your work is saved, assets, running your code, drawing and errors - then pick an editor: Rete for node-based visual programming, Blockly for blocks, TypeScript for code with full IntelliSense, or the Designer for parametric CAD by clicking. Further on: the game engines the npm packages work with, and the ready-made 3D model configurators.