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Managing Local & Cloud Assets

Get files into a Bitbybit script - 3D models, images, textures, fonts and data. Keep a file with its project, in the cloud or in this browser: every script of the project can load it, and it moves with the project, from this browser to the cloud included. The browser asset catalog is the quick alternative for testing a file in any project, but its files cannot be moved to the cloud. These pages cover both, loading STEP and glTF files, using images as textures, and moving a project with its files.