Asset Catalog
The browser asset catalog keeps files in this browser for every script you open here - the quick way to test a file in any project - why it cannot move to the cloud, and when to add the file to its project instead.
Uploading Local Assets
Upload a file to this browser's local asset storage with the editor's Assets dialog - name it, choose or drop the file, upload - and read it in any script you open in the same browser.
Using Local glTF Files
Learn how to upload a local glTF (.glb) file to your browser storage and then import and display it in Bitbybit using Rete, Blockly, and TypeScript editors.
Using Local STEP Files
Learn how to upload a local STEP (.stp) file to your browser storage and then import, parse, and display it in Bitbybit using OCCT with Rete, Blockly, and TypeScript editors.