📄️ Intro Wires
Learn about OCCT wires, how to create them from edges or points (polylines, splines, Bezier curves), their role in constructing faces, and how faces can have multiple wires (e.g., for holes).
📄️ Wire Basic Primitives
Learn how to create basic wire primitives composed out of multiple edges
📄️ Wire Shape Primitives
Learn how to create shape wire primitives composed out of multiple edges
📄️ Wire Via Points
Learn how to create various wires passing via or being controlled by collections of points
📄️ Wire Bezier Weights
Create Bezier wires in OCCT with per-control-point weights, so you can pull the curve towards individual points without moving them and model conic sections exactly.
📄️ Wire Helix Spirals
Create helix and spiral wires in OCCT from radius, pitch and turn count - the base curve for threads, springs, twisted columns and swept tubes.
📄️ Wire From Edges
Learn how to create wires by combining multiple edges
📄️ Hexagons Grid
Generate a grid of hexagonal OCCT wires from rows, columns and radius, the starting point for panelling, perforation patterns and honeycomb structures.
📄️ Hexagons Advanced Pattern
Learn how to use advanced hexagon pattern parameters to create intricate designs.