Intro Edges
Learn about OCCT edges, how to create linear and curved edges, analyze their properties, use them to construct wires, and deconstruct other shapes into edges in Bitbybit.
Edge Indexing
Learn how to use and visualize edge indexes in OCCT for operations like filleting or chamfering specific edges, and how to adjust their display in Bitbybit.
Edge Primitives
Master the fundamentals of edge creation in OCCT - from simple lines and circles to complex arcs and ellipses. Learn multiple methods to create precise geometric boundaries for your 3D models.
Edge Constraints
Build OCCT edges that touch other curves - lines tangent to two circles or to a circle and a point, circles of a given radius tangent to two shapes, circles tangent to three, and lines tangent at an angle - in the plane of a frame, with an example in Rete, Blockly and TypeScript.