OCCT Category
Learn about OpenCascade Technology (OCCT), its role as a powerful open-source 3D geometry kernel in Bitbybit and the @bitbybit-dev/occt NPM package.
Shapes
10 items
Transforms
The OCCT transforms - moving, rotating, scaling and mirroring shapes, aligning one frame onto another, and placing many copies on frames that share one shape's geometry - with an example in Rete, Blockly and TypeScript.
Booleans
1 item
Fillets
8 items
Selecting Faces and Edges
The OCCT select functions choose faces and edges by what they are and where they lie - facing a direction, along an axis, on a plane, by radius or size, in a box, around chosen faces - and return the indexes fillets, chamfers and features take, with an example in Rete, Blockly and TypeScript.
Features
The OCCT features that change a solid where you point - plain, counterbored and countersunk holes on frames, bosses and pockets from a profile, ribs and grooves, push-pull and removing faces - plus drafts and single corners, with an example in Rete, Blockly and TypeScript.
Operations
9 items
Sketch
1 item
Analysis
The OCCT analysis functions answer questions about shapes with numbers and points - bounding boxes, distances and angles, clashes between parts, the kind and curvature of curves and surfaces - with an example in Rete, Blockly and TypeScript.
Dimensions
3 items
Assembly
5 items
IO
4 items
Modeling
3 items