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Polylines in Bitbybit

Create and manipulate polylines in Bitbybit - open or closed chains of straight segments defined by a list of points. A polyline is the natural step between loose points and real CAD geometry: sketch a profile as a polyline, then convert it to an OCCT wire to extrude, loft or fillet it. These pages cover constructing polylines from point lists, reading their length and segment count, reversing and transforming them, and turning them into the wires and faces the OCCT kernel operates on. Shown in Rete, Blockly and TypeScript.