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Colors in Bitbybit

Create, convert and blend colours in Bitbybit, working in hex, RGB and HSL and moving between them as your script needs. Colour turns up everywhere in a parametric model: shading a configurator's material options, mapping a value range onto a gradient, or tinting geometry so a preview reads clearly. These pages cover the conversion helpers, component access, and the interpolation used to blend one colour into another across a list of shapes. Each example is shown in Rete, Blockly and TypeScript, so you can follow along in whichever editor you work in.