Mesh Utilities
How bitbybit.mesh works on plain triangle meshes - the plane of a triangle, signed distances, where triangles and meshes cut each other, enclosed volume and turning a flat polygon with holes into triangles.
Triangle-based 3D geometry for fast rendering and game-engine compatibility.
View all tagsHow bitbybit.mesh works on plain triangle meshes - the plane of a triangle, signed distances, where triangles and meshes cut each other, enclosed volume and turning a flat polygon with holes into triangles.