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One doc tagged with "Frame"

Frames - a point with three axes - that place shapes, convert points and lay out patterns.

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Frames in Bitbybit

Frames place things in Bitbybit - a point with three axes that shapes land on, points convert through, and grids, rings and honeycombs lay out by the dozen - with an example in Rete, Blockly and TypeScript and a table of every function.