Getting Started Overview
Learn about the different ways to use our platform, including 3D Model Configurators, Rete, Blockly, and Monaco (TypeScript) editors.
Manifold is a geometry kernel for building 3D geometries and applications.
View all tagsLearn about the different ways to use our platform, including 3D Model Configurators, Rete, Blockly, and Monaco (TypeScript) editors.
Discover the open-source NPM packages that power Bitbybit, allowing you to integrate our 3D CAD algorithms into your own applications.
Learn how to set up and use the @bitbybit-dev/babylonjs package with Vite to create 3D CAD applications, and control which geometry kernels (OCCT, JSCAD, Manifold) are initialized.
Learn how to set up and use the @bitbybit-dev/threejs package with Vite to create 3D CAD applications, and control which geometry kernels (OCCT, JSCAD, Manifold) are initialized.